Part 1

STICKING TO THE WEB

I live in a world where there truly exists the embodiment of evil. I speak not of wicked men, nor of goblins-often of evil weal-nor even of my own people, the dark elves, wickeder still than the goblins. These are creatures-all of them-capable of great cruelty, but they are not, even in the very worst of cases, the true embodiment of evil. No, that title belongs to others, to the demons and devils often summoned by priests and mages. These creatures of the lower planes are the purest of evil, untainted vileness running unchecked. They are without possibility of redemption, without hope of accomplishing anything in their unfortunately nearly eternal existence that even borders on goodness.

I have wondered if these creatures could exist without the darkness that lies within the hearts of the reasoning races. Are they a source of evil, as are many wicked men or drow, or are they the result, a physical manifestation of the rot that permeates the hearts of far too many?

The latter, I believe. It is not coincidental that demons and devils cannot walk the material plane of existence without being brought here by the actions of one of the reasoning beings. They are no more than a tool, I know, an instrument to carry out the wicked deeds in service to the truer source of that evil.

What then of Crenshinibon? It is an item, an artifact- albeit a sentient one-but it does not exist in the same state of intelligence as does a reasoning being. For the Crystal Shard cannot grow, cannot change, cannot mend its ways. The only errors it can learn to correct are those of errant attempts at manipulation, as it seeks to better grab at the hearts of those around it. It cannot even consider, or reconsider, the end it desperately tries to achieve-no, its purpose is forever singular.

Is it truly evil, then?

No.

I would have thought differently not too long ago, even when I carried the dangerous artifact and came better to understand it. Only recently, upon reading a long and detailed message sent to me from High Priest Cadderly Bonaduce of the Spirit Soaring, have I come to see the truth of the Crystal Shard, have I come to understand that the item itself is an anomaly, a mistake, and that its never- ending hunger for power and glory, at whatever cost, is merely a perversion of the intent of its second maker, the eighth spirit that found its way into the very essence of the artifact.

The Crystal Shard was created originally by seven liches, so Cadderly has learned, who designed to fashion an item of the very greatest power. As a further insult to the races these undead kings intended to conquer, they made the artifact a draw against the sun itself, the giver of life. The liches were consumed at the completion of their joining magic. Despite what some sages believe, Cadderly insists that the conscious aspects of those vile creatures were not drawn into the power of the item, but were, rather, obliterated by its sunlike properties. Thus, their intended insult turned against them and left them as no more than ashes and absorbed pieces of their shattered spirits.

That much of the earliest history of the Crystal Shard is known by many, including the demons that so desperately crave the item. The second story, though, the one Cadderly uncovered, tells a more complicated tale, and shows the truth of Crenshinibon, the ultimate failure of the artifact as a perversion of goodly intentions.

Crenshinibon first came to the material world centuries ago in the far-off land of Zakhara. At the time, it was merely a wizard's tool, though a great and powerful one, an artifact that could throw fireballs and create great blazing walls of light so intense they could burn flesh from bone. Little was known of Crenshinibon's dark past until it fell to the hands of a sultan. This great leader, whose name has been lost to the ages, learned the truth of the Crystal Shard, and with the help of his many court wizards, decided that the work of the liches was incomplete. Thus came the "second creation" of Crenshinibon, the heightening of its power and its limited consciousness.

This sultan had no dreams of domination, only of peaceful existence with his many warlike neighbors. Thus, using the newest power of the artifact, he envisioned, then created, a line of crystalline towers. The towers stretched from his capital across the empty desert to his kingdom's second city, an oft-raided frontier city, in intervals equating to a single day's travel. He strung as many as a hundred of the crystalline towers, and nearly completed the mighty defensive line.

But alas, the sultan overreached the powers of Crenshinibon, and though he believed that the creation of each tower strengthened the artifact, he was, in fact, pulling the Crystal Shard and its manifestations too thin. Soon after, a great sandstorm came up, sweeping across the desert. It was a natural disaster that served as a prelude to an invasion by a neighboring sheikdom. So thin were the walls of those crystalline towers that they shattered under the force of the glass, taking with them the sultan's dream of security.

The hordes overran the kingdom and murdered the sultan's family while he helplessly looked on. Their merciless sheik would not kill the sultan, though-he wanted the painful memories to burn at the man-but Crenshinibon took the sultan, took a piece of his spirit, at least.

Little more of those early days is known, even to Cadderly, who counts demigods among his sources, but the young high priest of Deneir is convinced that this "second creation" of Crenshinibon is the one that remains key to the present hunger of the artifact. If only Crenshinibon could have held its highest level of power. If only the crystalline towers had remained strong. The hordes would have been turned away, and the sultan's family, his dear wife and beautiful children, would not have been murdered.

Now the artifact, imbued with the twisted aspects of seven dead liches and with the wounded and tormented spirit of the sultan, continues its desperate quest to attain and maintain its greatest level of power, whatever the cost.

There are many implications to the story. Cadderly hinted in his note to me, though he drew no definitive conclusions, that the creation of the crystalline towers actually served as the catalyst for the invasion, with the leaders of the neighboring sheikdom fearful that their borderlands would soon be overrun. Is the Crystal Shard, then, a great lesson to us? Does it show clearly the folly of overblown ambition, even though that particular ambition was rooted in good intentions? The sultan wanted strength for the defense of his peaceable kingdom, and yet he reached for too much power.

That was what consumed him, his family, and his kingdom.

What of Jarlaxle, then, who now holds the Crystal Shard? Should I go after him and try to take back the artifact, then deliver it to Cadderly for destruction? Surely the world would be a better place without this mighty and dangerous artifact.

Then again, there will always be another tool for those of evil weal, another embodiment of their evil, be it a demon, a devil, or a monstrous creation similar to Crenshinibon.

No, the embodiments are not the problem, for they cannot exist and prosper without the evil that is within the hearts of reasoning beings.

Beware, Jarlaxle. Beware.

Chapter 1

WHEN HE LOOKED INSIDE

Dwahvel Tiggerwillies tiptoed into the small, dimly lit room in the back of the lower end of her establishment, the Copper Ante. Dwahvel, that most competent of halfling females-good with her wiles, good with her daggers, and better with her wits-wasn't used to walking so gingerly in this place, though it was as secure a house as could be found in all of Calimport. This was Artemis Entreri, after all, and no place in all the world could truly be considered safe when the deadly assassin was about.

He was pacing when she entered, taking no obvious note of her arrival at all. Dwahvel looked at him curiously. She knew that Entreri had been on edge lately and was one of the very few outside of House Basadoni who knew the truth behind that edge. The dark elves had come and infiltrated Calimport's streets, and Entreri was serving as a front man for their operations. If Dwahvel held any preconceived notions of how terrible the drow truly could be, one look at Entreri surely confirmed those suspicions. He had never been a nervous one-Dwahvel wasn't sure that he was now-and had never been a man Dwahvel would have expected to find at odds with himself.

Even more curious, Entreri had invited her into his confidence. It just wasn't his way. Still, Dwahvel suspected no trap. This was, she knew, exactly as it seemed, as surprising as that might be. Entreri was speaking to himself as much as to her, as a way of clarifying his thoughts, and for some reason that Dwahvel didn't yet understand, he was letting her listen in.

She considered herself complimented in the highest way and also realized the potential danger that came along with that compliment. That unsettling thought in mind, the halfling guildmistress quietly settled into a chair and listened carefully, looking for clues and insights. Her first, and most surprising, came when she happened to glance at a chair set against the back wall of the room. Resting on it was a half-empty bottle of Moonshae whiskey.

"I see them at every corner on every street in the belly of this cursed city," Entreri was saying. "Braggarts wearing their scars and weapons like badges of honor, men and women so concerned about reputation that they have lost sight of what it is they truly wish to accomplish. They play for the status and the accolades, and with no better purpose."

His speech was not overly slurred, yet it was obvious to Dwahvel that Entreri had indeed tasted some of the whiskey.

"Since when does Artemis Entreri bother himself with the likes of street thieves?" Dwahvel asked.

Entreri stopped pacing and glanced at her, his face passive. "I see them and mark them carefully, because I am well aware that my own reputation precedes me. Because of that reputation, many on the street would love to sink a dagger into my heart," the assassin replied and began to pace again. "How great a reputation that killer might then find. They know that I am older now, and they think me slower-and in truth, their reasoning is sound. I cannot move as quickly as I did a decade ago."

Dwahvel's eyes narrowed at the surprising admission.

"But as the body ages and movements dull, the mind grows sharper," Entreri went on. "I, too, am concerned with reputation, but not as I used to be. It was my goal in life to be the absolute best at that which I do, at out-fighting and out-thinking my enemies. I desired to become the perfect warrior, and it took a dark elf whom I despise to show me the error of my ways. My unintended journey to Menzoberranzan as a 'guest' of Jarlaxle humbled me in my fanatical striving to be the best and showed me the futility of a world full of that who I most wanted to become. In Menzoberranzan, I saw reflections of myself at every turn, warriors who had become so callous to all around them, so enwrapped in the goal, that they could not begin to appreciate the process of attaining it."

"They are drow," Dwahvel said. "We cannot understand their true motivations."

"Their city is a beautiful place, my little friend," Entreri replied, "with power beyond anything you can imagine. Yet, for all for that, Menzoberranzan is a hollow and empty place, bereft of passion unless that passion is hate. I came back from that city of twenty thousand assassins changed indeed, questioning the very foundations of my existence. What is the point of it, after all?"

Dwahvel interlocked the fingers of her plump little hands and brought them up to her lips, studying the man intently. Was Entreri announcing his retirement? she wondered. Was he denying the life he had known, the glories to which he had climbed? She blew a quiet sigh, shook her head, and said, "We all answer that question for ourselves, don't we? The point is gold or respect or property or power..."

"Indeed," he said coldly. "I walk now with a better understanding of who I am and what challenges before me are truly important. I know not yet where I hope to go, what challenges are left before me, but I do understand now that the important thing is to enjoy the process of getting there.

"Do I care that my reputation remains strong?" Entreri asked suddenly, even as Dwahvel started to ask him if he had any idea at all of where his road might lead- important information, given the power of the Basadoni Guild. "Do I wish to continue to be upheld as the pinnacle of success among assassins within Calimport?

"Yes, to both, but not for the same reasons that those fools swagger about the street corners, not for the same reasons that many of them will make a try for me, only to wind up dead in the gutter. No, I care about reputation because it allows me to be so much more effective in that which I choose to do. I care for celebrity, but only because in that mantle my foes fear me more, fear me beyond rational thinking and beyond the bounds of proper caution. They are afraid, even as they come after me, but instead of a healthy respect, their fear is almost paralyzing, making them continuously second-guess their own every move. I can use that fear against them. With a simple bluff or feint, I can make the doubt lead them into a completely erroneous position. Because I can feign vulnerability and use perceived advantages against the careless, on those occasions when I am truly vulnerable the cautious will not aggressively strike."

He paused and nodded, and Dwahvel saw that his thoughts were indeed sorting out. "An enviable position, to be sure," she offered.

"Let the fools come after me, one after another, an endless line of eager assassins," Entreri said, and he nodded again. "With each kill, I grow wiser, and with added wisdom, I grow stronger."

He slapped his hat, that curious small-brimmed black bolero, against his thigh, spun it up his arm with a flick of his wrist so that it rolled right over his shoulder to settle on his head, complementing the fine haircut he had just received. Only then did Dwahvel notice that the man had trimmed his thick goatee as well, leaving only a fine mustache and a small patch of hair below his lower lip, running down to his chin and going to both sides like an inverted T.

Entreri looked at the halfling, gave a sly wink, and strode from the room.

What did it all mean? Dwahvel wondered. Surely she was glad to see that the man had cleaned up his look, for she had recognized his uncharacteristic slovenliness as a sure signal that he was losing control, and worse, losing his heart.

She sat there for a long time, bouncing her clasped hands absently against her puckered lower lip, wondering why she had been invited to such a spectacle, wondering why Artemis Entreri had felt the need to open up to her, to anyone-even to himself. The man had found some epiphany, Dwahvel realized, and she suddenly realized that she had, too.

Artemis Entreri was her friend.